Yes, the Sundog Resurrection Project is still here! You can still join the beta! Of course we've been in beta for... What... As of this date, just about eight years. Honestly, development is basically stalled at this point, for a number of different reasons. However, the good news is the game is playable from start to finish, and we'd love for you to give it a try! You can still sign up for the Beta Test (such as it is) via our Beta Test NDA Page. Just send Kailef a PM on the forums with the password that proves you signed the NDA and you'll get access to the game download.
Okay, so we admit that we're not the world's fastest development team. In fact, maybe we're the world's slowest development team? (Is there an award we can earn for that?) But, regardless, we are absolutely still here, and still plugging away at Sundog: Resurrected Legacy, and the Beta Test is still open and accepting applicants. Want to play Sundog on modern hardware with better graphics, that still stays true to the original game? Now is your chance! Sign up for the Beta program today through our Beta Test NDA Page and send Kailef a PM on the forums with the password, and he will get you set up to download and play.
With a new decade comes renewed determination! After a hibernation period of sluggish activity, team members are reassembling to move the ball forwards. Go to our Forums and check out the latest on what's new and what's to come. We have over 800 people who have tested the beta and provided feedback, so don't be shy to join in! The Beta program remains open and is accepting new applicants. All you need to do is visit our Beta Test NDA Page and agree to the conditions, then follow some easy instructions, and you'll be on your way to joining our growing team of testers.
Thanks to over five hundred different beta testers, we've made some outstanding progress. The game is now playable from start to finish, and the number of bugs reported with each version get smaller and smaller with every release. Today, it is common for a new tester to play through the entire game without encountering any bugs at all! We may not move fast (we're a small, volunteer team) but we're definitely still moving, and the good news is that there is still time for you to get involved. The Beta program remains open and is accepting new applicants! All you need to do is visit our Beta Test NDA Page and agree to the conditions, then follow some easy instructions, and you'll be on your way to joining our growing team of testers.
If you are interested in taking part in the beta testing program (of course you are!) then please visit this link to read and electronically sign the Non Disclosure Agreement. After agreeing to this, the next page will contain instructions on how to get added to the Beta tester team.
In the meantime, please make sure you register on our Forums (link is located over to the right) as we will be using the forums as the means through which to download the Beta versions and to track bug reports. I have also created a public Beta information board (no registration required to view) for general information about the Beta.
So seriously, thank you very much to everyone who expressed interest in this position! We look forward to getting the Beta into your hands soon! Hang tight...
The lastest version of the game has over 8000 lines of NPC dialogue added, new sounds, new graphics, lots of bug fixes, and some other gameplay improvements.
UPDATE - AUGUST 19, 2015:
So right now we are still working to correct some glitches and bugs, as well as adding cool new features, such as randomly-placed shipwrecks, derelict pods, and abandoned colonies on the planet surface maps. When you discover one of these, you may find some goodies like cargo, items, or money. Also we are improving some animation graphics and adding additional sound effects. We are also working on drafting game documentation so our players, both old and new, know how to use all the features of the ship and game.
UPDATE - MARCH 18, 2015:
We put together a discussion forum to facilitate communication between fans as well as the game designers. Click the link on the right-side info bar.
In other news, we had a theme song composed and recorded by a very accomplished Hollywood composer. The composer took a very unique approach for the style. The music starts off in an 8-bit synthesized melody, which is reminiscent of the music of the 1980's computer games. Then, as the main intro screen appears, the music crescendos into a full orchestral theme that sounds like a soundtrack to a movie.
The game is far from perfect, and we will need some beta testers to run it through the grinder and provide meaningful feedback and suggestions. So please keep visiting this page! More information will come in the future.
UPDATE - SEPTEMBER 14, 2014:
For now, hang tight and keep checking back here. We will let you know when and how we will be recruiting Beta testers.
UPDATE -
JANUARY 25, 2014:
It would be an understatement to say that we haven't updated this
page for a while, so we'll catch you up to speed...
During the Alpha stage, we made great progress through the assistance of our wonderful Alpha testers. However, some months after we released the Alpha, the project members were simultaneously caught up with the heavy obligations of work and family life and the project's forward momentum fizzled. Not long after we completed making all the changes and improvements suggested by our Alpha testers, we went dormant...again. (Has anyone been keeping count of how many dormant periods SD:R has gone through over the past 12 years?)
Well, about six months ago the project members recommenced work on the project. Many MAJOR updates and bug fixes have been accomplished since then, and the game is far beyond where it was during the Alpha stage.
We have dropped the status to "PRE-ALPHA" simply because of the amount of time that has passed since the last release and the amount of work that has transpired during that period, and we have more work to do before we feel ready to release an Alpha.
Keep an eye on this page for more information and updates. We just updated the screenshots and we will be posting some new screen shots and info as time goes on. We apologize for not keeping up with updates and for going off the radar for a while. The project members are overworked with our various jobs and family matters, but we do our best to keep the fires hot on the SD:R project.
Thanks
and we look forward to exploring the Jondd Sector with you in the
near future!
CHECK THE FORUMS FOR THE LATEST INFO!
Visit the SDR Project's
DISCUSSION FORUM
to interract with fellow `Doggers and with the game designers
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