The SunDog Resurrection Project was started by Bruce Webster, one of the original creators of Sundog (Wayne Holder being the other principal designer) over a decade ago as an Open Source project to bring the classic Apple II and Atari game to the PC and handheld platform via the Java programming language. This project is merely a tribute to the classic Sundog, created by volunteers out of reverence for the original. Incidentally, Wayne Holder has plans to create a full and official commercial remake of Sundog, so keep an eye out for that!
The project went through various stages and heavy member turnover; however, it remained alive in some form or another during the past decade, often between long periods of dormancy.
In early 2012, the SD:R project kicked into high-gear as original SD:R team member and project admin Jake LaForet began working with a new developer to the project, Wai Hong Ho. Starting from scratch, Hong began coding the game engine while Jake continued to create artwork and redesign existing artwork, map the cities, and create sound effects. Aimed at the mobile Android platform and Java-enabled desktops, the game is intended to re-create the look and feel of the original Atari game, but with vastly improved graphics, stock market engine, and additional features that enhance the playability but retains the spirit of the original.
In mid-2013, after a year of dormancy as Jake and Wai faced work and family commitments, the project again began developing at full steam, and is under heavy work as 2014 rolls forward. It is anticipated the SD:R project will release a new Alpha release in early to mid 2014, with a Beta release to follow thereafter.